All Acolytes, at mint, receive a randomly generated set of values for various attributes used in gameplay.
These attributes include, but are not limited to:
  • Punching ability
  • Kicking ability
  • Toughness
  • Power
  • Resistance
  • Aggression
During the Alpha release of Taunt Battleworld, attributes values for Acolytes are hidden and are up to the user to estimate based on fight results. Further along in our game development, we are considering a system where users can have some visibility into their warrior’s attributes, and “train” them to improve their attributes.
We, however, will work with the community and consider any, and all, feedback during the Alpha testing cycle.
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