Classes
All Acolytes, at mint, are also assigned a warrior Class. Each class comes with its own set of moves, combos, and fighting styles. Classes are currently planned to arrive after the Alpha launch. Until then, a specific Warrior’s class will remain unknown.
There are 6 classes:

Puncher

Punchers are focused on punching-based attacks. They have access to a wider range of punching moves than other fighters, such as double punches or slam punches, as well as related powers.

Kicker

Kickers are focused on kicking-based attacks. They have access to a wider range of kicking moves than other fighters, such as double kicks and flip kicks, as well as related powers.

Mover

Movers are focused on maneuvering around the arena, with special moves including running and fast dodging, as well as related powers such as teleports.

Defender

Defenders are focused on protection and defense, with special moves including more powerful blocks and powers related to recovery or healing.

Ranger

Rangers are focused on attacking from a distance. They have no special physical fighting moves, but do have special powers related to missiles, such as fireballs or lightning bolts.

Wrestler

Wrestlers are focused on grappling and throwing opponents in order to knock them prone. They use grapple moves mixed with prone punches and kicks to follow up, as well as grapple-based powers.
Copy link
On this page
Puncher
Kicker
Mover
Defender
Ranger
Wrestler